Shop to your heart’s content, but remember this is all...
Unofficial Player created gear.
Designed By Jay 'Sniper' Mac
FEN M200 'Spectre' Sniper System
The Spectre is the Ultimate sniper system to date that FEN has to offer. Developed by SLA operative ( A Wraith Scout, Spectre ), Who realized the need to combine Range, Power, and Accuracy. he got a hold of FEN to produce this revolutionary new weapon system. Designed from the round up the 'Specter' uses a retooled 14mm round. And comes ready to equip any and all weapon attachments. Combining the expert knowledge of FEN and the precision of a sniper. The M200 was born.
| Clip | Cal | ROF | RCL | Range | Weight | Cost |
|---|---|---|---|---|---|---|
| 5 | 14mm | 1 | 8 | 800 | 12kg | 2800c |
Game use for the 14mm Specter ammo:
| STD | AP | HP | HEAP | HESH | |
|---|---|---|---|---|---|
| Damage | 20 | 16 | 24 | 22 | 52 |
| Penetration | 15 | 18 | 12 | 17 | 10 |
| Armour Damage | 3 | 3 | 5 | 5 | 7 |
"...and there Tyr is about to render another Dark Night scum to pieces with his Flick Scythe, but he better watch out because here comes another up from behind. WHHHOOOOOAAAAA Did you see that head Explode!? Must mean Spectre is around watching out for his squad. Can you get a...What? What do you mean you cant get a bead on him? What do you mean our camera's don’t have that kind of range? I HAVE to see that new "Specter" rifle he had created by FEN. Oh Man! Try just split that guy in Half!!...."
~Third Eye video archive.~
Dark Lament Cleaver 2-H Sword
The Cleaver is Based on an ancient war sword from the orientia, of finely crafted Dark Lament material, and Glyphs running up the spine of the blade. The sword is made to channel the users Force Ebb Kinetics to release the Ebb Powers contained within the sword. Each sword is crafted to the exact specifications of the Ebon, and is tuned to receive the Buyers FLUX. The wait time is one full week. During which the Ebon must be present in the creation for attunement.
Example Ebb Powers:
1-Frost Bite: Adds 4 DMG to the Cleaver by coating it in a sheath of Ice.
Cost: 8 FLUX, Dur=CONC in Minutes.
2-Flame Tongue: Adds 4 Pen to the Cleaver by engulfing the blade in fire.
Cost: 8FLUX, Dur=CONC in Minutes.
3-Soul Steal: Same as Shock Sense 5 (pg 190 mrb)
Cost: 14 Flux, Save required.
4-Force Blow: Telekinetic blow that knocks target back with the strength of Lift & Throw5 (pg 190 mrb) Cost: 16 FLUX, Range: Touch, Dur=Instant.
5-Night Light: The Cleaver Glows giving a 25m Illumination.
Cost: 4 FLUX, Dur=CONC in Minutes.
| Damage | Pen | AD | Cost |
|---|---|---|---|
| 7 | 5 | 4 | 4500c |
Game Notes: In addition to the 2-H Blade skill, Character must also have a Flux base Stat of at least 20.
Dark Lament Scimitar 1-H Sword
Akin to its big brother the Cleaver, the Scimitar is a one handed blade of grace and agility. The precision crafting of Dark Lament material with glyphs adorning the hilt. The sword is made to the channel the users Force Ebb Kinetics to release the Ebb Powers within the sword. Each sword is crafted to the exact specifications of the Ebon, and is tuned to receive the Users FLUX. The wait time is one full week. During which the Ebon must be present in the creation for attunement.
Example Ebb Powers:
1-Sword Speak: As Converse 2 ( pg 185 mrb )
Cost: 12 FLUX, Dur=CONC in Minutes.
2-Sword Scent: As Track 2 ( pg186 mrb )
Cost: 8 FLUX, Dur=CONC in Minutes.
3-Sword Sooth: As Heal 5 on the Holder. ( pg 187 mrb )
Cost: Double Original FLUX
4-Hilt Gem: Store FLUX Maximum of 10.
Passive.
5-Blade Blast: Blast a target doing DMG 5 PEN 5 AD 2
Range: 25m, Cost: 6 FLUX
| Damage | Pen | AD | Cost |
|---|---|---|---|
| 4 | 4 | 2 | 2000c |
Game Notes: In addition to the 1-H Blade skill, Character must also have a base FLUX stat of at least 15.
Dark Lament Scorpion Whip
After wild success of the development of the Senti Glove, dark Lament endeavored to reproduce the a delivery system at range with the devastating effects similar to the Viper and Raptor gloves. The Scorpion Whip is made of the same filaments of the Senti Glove, Braided together to form the long flexible and durable whip. The end of the whip is tipped with a long wicked looking Spike that delivers various poisons into the target. At the base of the Spike are a number of four smaller barbs which can be launched at a range of 15m when the whip is 'cracked' at a target. Each barb can also contain a dose of the various poisons that can be loaded into the handle of the whip. Last but not least the whip can wrap and tangle an object and will begin constricting after one phase with strength of 15. (Effectively strangling unarmored opponents. )
Cost:
1000c
Game Effects:
Spike - DMG 3 PEN 5 AD 1
Barb-(projectile) DMG 2 PEN 7 AD 1 *( Regrown 1 per hour )
Entangle- After one phase it begins to crush - 1 DMG per phase Max 10
*Handle holds 10 Doses.