#1) The BPN opens with the usual long wait at 'Slayers Crib'... The line snakes around the hall without ever appearing to have an end. Hundreds of fresh faced and enthusiastic operatives wait in line for there first BPN. Huge message boards advertise the latest in weapons from FEN, extol the virtues of financiers and announce available jobs for operatives needed on Dante & Cross. Mean looking shivers watch for trouble, and carry out impatient Wasters who don't want to wait in line, these shivers are loving the power they can exercise of the 'newbies'.
Eventually the team will get to a booth and be registered for a Blue BPN, the details of which are as follows;
SCL 10 Contact Dept : Enquiries
Colour Code : Blue
Packages : Any
Details : Control & Supress and civilian disturbances on REGAL-TOWN STREET,
DOWNTOWN. Check access hatch 216N to sewer system and seal.
Payment : 50C / Op
Third EyE
Regal Town Street is situated close to the perimeter wall between Downtown and Suburbia and it is a simple matter to catch a bus from the crib to Gate 16, and thence in a taxi to Regal-Town Street.
#2) Regal-Town Street is situated in a nice area (well, nice for Downtown anyhow). The street was last night the scene of a Carrien attack, and the corpses of 2 or 3 people lie in the street, along with the remains of some carriens killed by what looks to be more than just CAF. As the Slops investigate the carrien corpses a crowd begins to gather round, shouting and chanting at the Operatives. These people blame sla for not protecting them from the carriens attacks, and vent there anger at the Slops. They have retained the services of 2 props to gaurd the area overnight (thus the dead carriens) but they have run out of money and thus demand slop protection.
This is a tricky situation for the slops to deal with. They are in a dead end alley (how convenient) and it is not long before the first pieces garbage are thrown from the back of the crowd. If your slops are anything like mine they will only be carrying lethal weaponry and will find it hard to deal with this non-lethal but embarasing situation. Also at this point a Third EyE newscreww appear.
There options are...
a)Promise to stay that night and protect the street. b)Shoot into the air, this will cause the people to disperse but as they try to leave the street rubbish will be dumped on them from the walkways and they can forget any sponsorship deals for a while. c)Shoot into the crowd, caught on camera murdering sla customers is a bad thing to do. Expect to be either shipped out to Dante of busted down to sewer cleaning duty. d)Call the shivers, as soon as the team mention there scl10 status the shivers have 'radio problems' (was that static or laughing you heard over the comm headset?)
It is best if the players make some sort of show for the cameras, stating that sla has the people best interest in hand and that they will gaurd the people against the menace of the carriens etc etc. The Third EyE team will stick around to film the action. The third EyE reporter will take the team to one side and make sure that they know what is expected, good H2H fighting and a minimum of gun play basically. Anyone in the team with low H2H skills will be told to shoot only at close range, "cos the holes are larger then".
#3)The Carriens have set up home in the sewers below the street following a blockage clearence team leaving the main outflow shutters open. At leat one mutant carrien is in the nest, and you can add Pigs to spice things up if the fight is going to well for the Ops.
That night all hell breaks out as Carriens and Slops meet on the street. Mix in some innocent kids and the 3rd EyE Team for good measure. Unless the players state that they are making the effort to look good for the 'teevee' crew then they don't make it onto the 10 o'clock slaughter update. Hopefully they will really 'go for the ratings', saving innocent kids and killing carriens whilst yelling those made for teevee war cries. If they make a good show give them a bonus of 50-100 credits each, if they forget to reseal the sewer access then fine them 50 credits and an scl decrease.
Payment & SCL 1C / Carrien killed 50C for sealing the sewer and dealing with the crowd bonus 50-100C if they make it onto the teevee 0.1 SCL increase for the basic deal bonus 0.1 - 0.5 increase if they do a good show for teevee and make sla look good.
Depending on how well they did have them contacted by a few finaciers who offer to meet them at The Pit to talk buisness, and why not chuck in a few deaththreats as well.
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This BPN is designed as an introduction to the WoP for a team of Operatives just out of Meny. No stats are listed as these can be added by the GM later to fit the number of players involved.
To my mind this covers everything that a BLUE should. It introduces the Slops to 'the people' of downtown, to 3rd EyE and gives them a bit of combat as well. If your players haven't read the background then I suggest that you give them a few pointers like "you gotta make this fight look good" and "you can't shoot down unarmed civilians".
regards gentloser