Commentary by James Fullerton: Sparse in description but entertaining nonetheless. Liven up any squads day with a Blue BPN through the Tin Can Man's patch. And I liked the idea of just little piles of purified body being left at the scene of the crime. Includes a variety of killers.
'The Tin Can Man' as he has been called is a Killer that targets operatives that belong to a squad. A failed SLA applicant TTCM has always wanted to be an operative, and needs to 'belong '. His standard MO is to stalk a group of operatives that are away from crowded streets (in sewers or in the Cannibal Sectors for example) he would get a way ahead of them then separate a heavily armored Op from the rest of the squad. Using trip wires, mud in the optics and even pit traps he would incapacitate the Op's armor and 'pop the lid'. After slitting their throat, dragging them out and hiding them, TTCM will enter into the Armour and continue the mission as if nothing had happened, feigning Com problems and other technical difficulties to prevent discovery. As the squad continues, any members that get too suspicious or are close to blowing the gaff will meet with 'accidents' or just get blown away by 'mysterious' gunmen. this will continue until it gets too risky for TTCM , or the operatives complete the mission, at which point TTCM will just slip away. So far 12 separate squads have lost members, some not realising until 'joe' disappeared just before a debrief.
The Blessed Children are a cognate of sorts. They are a group of kids all from the same sector of downtown. They believe (not incorrectly I suppose) the adult world is responsible for all evil and sin and they must destroy it little by little to protect themselves. A lone downtowner would find themselves in an alleyway suddenly surrounded by 20-30 kids baring knives. The children all keep in close contact with each other and are well practiced in sending Ops on wild goose chases - 'Yes Mr Operative we saw a bad man by the alleyway down there'. It should be pointed out that when a member of the BC gets to 16 they willingly kill themselves in a ritual watched by all of the BC.
Bad News is almost unique in the fact that he (it?) is a Vevaphon. Biogenetics rarely have the emotional complexity to be a serial killer (at least in the proper psychological sense). However, Bad News 'fell' for media anchor woman Angela Stone about a year ago. Her image (artificially designed to appeal to the populace) stirred something within Bad News and awoke feelings he wasn't equipped do deal with, i.e. - love. After a few months of media popularity Angela Stone faded into obscurity and started freelance reporting again. Bad News is looking for her, only knowing she is out there somewhere. Any female media's Bad News stumbles upon, unfortunately, get the ick. Males just get left alone...
Dogfood appears to be a small downtown tramp. A few months ago, he was a figure of fun in certain streets of upper downtown, begging for food for his (apparently invisible) dog, soon everyone was calling him Dogfood. After a while Dogfood disappeared. Recently, people have started to vanish, and strange little piles of 'dog food' are turning up around the places they went missing. The Shivers are assuming Dogfood has some kind of hideout with a kitchen (or at least a blender), but they are most worried about the rat population that are increasingly wandering the streets looking for this free food. And getting a taste for it.
I'm not going to do stats for these guys, but you can assume Stealth and Hide are going to be higher than, well, the Operatives Detect skills really. They are not going to have huge armor or guns, but will often have the terrain on their side. (unarmored people can fit in remarkably small spaces, and move quite quietly)
Don't allow any passive Detect skill use, if fact, you can generate a lot of mood by noting down all the players Detect rolls and rolling it yourself behind a screen. Every time you roll the dice, look at them and just carry on with your description they begin to panic.
Serial Killers are about mood. Not just a bunch of targets in masks.